Today, on the Sonic City Blognik, the development teams for Sonic Colors were revealed. Sonic Team will be developing the Wii version of the game while the DS version is being handled by Sonic Team in association with Dimps. I can't say I'm too surprised, after all, these two groups seem to always be involved in modern Sonic productions (at least since SEGA went third-party anyway). Why or if anyone would expect anything differently, I don't know, but hey, it's something, right?
Anyway, after reading this announcement I wanted to ask a couple questions about the development and direction. 1) What division of Sonic Team is working on the Wii version? Is it the Storybook team or the same team that developed Unleashed? ...or are they the same and was I the only one who didn't get the memo? 2) Since the boost gauge is making another appearance, how will that be handled? Will it be easy to abuse a la Rush and Unleashed? Or will it be used more sparingly, like in Black Knight?
Next month Nintendo Power is doing a feature on the game, so we'll either get some scans of the article... or wait for somebody else to scan it in and "borrow" them later (hey, don't worry, we'll give credit). I'm sure we'll have more questions once more is revealed about the game. I'm not exactly sure how to feel just yet, mostly because I feel I need to contain my excitement, before I let the "fans" ruin it for me again. But I must say that the game has certainly piqued my interest, if only because of what a (admittedly, pleasant) surprise the announcement was. After all, SEGA and the Sonic franchise in particular seem to have a history of leaks, it's nice to see SEGA announce something when they're ready for once.
Well, that's enough out of me. Until next time, later!
Thursday, May 27, 2010
Wednesday, May 26, 2010
IT'S TIME FOR A NEW GAME!!!
Well, what else can I say? It looks pretty. It sounds pretty. It's got Sonic and Tails hopefully in some swappable co-op deal. Details are details, and you can check them out through this dandy old-timey advertisement:
Color me cautiously interested. I'm still expecting Sonic 4 Episode I to underperform until further evidence to the contrary is provided. It's delay might be a blessing in disguise, and I hope to be pleasantly distracted by this new game for the holiday. It really better not suck. The color-coded powers idea sounds like a winner, but I'm particularly wary about the return of the freaking boost gauge. Seriously, no one cares about going that fast. I haven't played Sonic Rush or Rush Adventure at all since I beat them. Sonic sucks when all he has to his name are going really really fast and having bad or overrated mediocre games. Let's hope Sonic Colors can give him the kind of redefined experience he needs to be critically competent again.